Simple Mangle Games Online!!


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mhdzakii

Apprentice 1.0
Mungkin yang pakai mikrotik bisa pakai ini ya untuk setting bandwitnya untuk game.
/ip firewall mangle
add comment="ICMP" chain=prerouting action=mark-packet new-packet-mark=ICMP passthrough=no protocol=icmp
add comment="GAMES1" chain=prerouting action=mark-packet new-packet-mark=games1_pkt passthrough=no protocol=tcp port=20000,1818,2001,3010,4300,5105,5121,5126,5171,5340-5352,6000-6152,7777
add comment="GAMES2" chain=prerouting action=mark-packet new-packet-mark=games2_pkt passthrough=no protocol=tcp port=7341-7350,7451,8085,9600,9601-9602,9300,9376-9377,9400,9700,10001-10011
add comment="GAMES3" chain=prerouting action=mark-packet new-packet-mark=games3_pkt passthrough=no protocol=tcp port=10402,11011-11041,12011,12110,13008,13413,15000-15002,16402-16502,16666,18900-18909,19000
add comment="GAMES4" chain=prerouting action=mark-packet new-packet-mark=games4_pkt passthrough=no protocol=tcp port=19101,22100,27780,28012,29000,29200,39100,39110,39220,39190,40000,49100
add comment="GAMES5" chain=prerouting action=mark-packet new-packet-mark=games5_pkt passthrough=no protocol=udp port=1293,1479,6100-6152,7777-7977,9401,9600-9602,12020-12080,30000,40000-40010
add comment="GAMES6" chain=prerouting action=mark-packet new-packet-mark=games6_pkt passthrough=no protocol=udp port=42051-42052,11100-11125,11440-11460,14009-14026,15100-15150
add comment="GAMES7" chain=prerouting action=mark-packet new-packet-mark=games7_pkt passthrough=no protocol=tcp port=14009-14017,9601-9602,14300-14440,19000,6215,621

queue simple
add name="ICMP" target-addresses="" interface=all parent=none packet-marks=ICMP direction=both priority=1 queue=default/default limit-at=0/0 max-limit=2M/2M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="HIT-TOS" target-addresses="" interface=all parent=none packet-marks=HIT-TOS12 direction=both priority=1 queue=HIT-TOS/HIT-TOS limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES1" target-addresses="" interface=all parent=none packet-marks=games1_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES2" target-addresses="" interface=all parent=none packet-marks=games2_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES3" target-addresses="" interface=all parent=none packet-marks=games3_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES4" target-addresses="" interface=all parent=none packet-marks=games4_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES5" target-addresses="" interface=all parent=none packet-marks=games5_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES6" target-addresses="" interface=all parent=none packet-marks=games6_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small
add name="GAMES7" target-addresses="" interface=all parent=none packet-marks=games7_pkt direction=both priority=1 queue=default/default limit-at=0/0 max-limit=100M/100M burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s total-queue=default-small

update 13032013
update 19052013
 
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